Thursday, 23 January 2014

First look at Middle Earth: Shadows of Mordor

Firstly I would like to apologize for my lack of content recently, I have been very busy, and there hasn't been a huge amount of games released to review.

Middle Earth: Shadows of Mordor

Middle Earth: Shadows of Mordor is an upcoming game from the partnership of Monolith and WB Games, the guys behind the Fear series, and more relevantly Guardians of Middle Earth.
In this game you control a Raith/Human man thing, who looks like a mixture between Solomon Kane and Geralt from the whitcher.

I believe the story is set in between The Hobbit and Lord of the Rings, and is about Sauron returning to annoy everyone by taking back The Black Gate.
Talion is a guard of the black gate and is also a Ranger of Gondor, so as you can imagine he gets caught up in all this polava and is killed along with everyone else stupid enough to fight Sauron. However, Talion is saved from death from a mysterious Spirit person which also gives him the Wraith powers.

The game itself is being released on X360, Xbox One, PS3, PS4 and PC, with a release date still not confirmed. From the gameplay demo, on first impressions it looks great, the world seems open and the style looks very fitting and stunning at the same time. 
The combat looks good, it is similar to Assassins Creed or Batman Arkham City, in the way you attack and counter when the funny logo pops above an enemies head.

Now here is the groundbreaking, interesting game mechanic, which I hope to God works as well as it sounds.
When you fight enemies, some may flee. When that enemy flees he may rank up in the armies of Mordor.
Now this means that this enemy out hundreds and hundreds of different possible enemies will change appearance as they rank up, (New armour) or they might get a new job, as shown in the demo.
Also if you hurt the enemy in one way or another, but do not kill them, they will most likely still have that injury the next time you meet them.
Now im finding it very hard to explain this game mechanic, but to me, if it works, it could be one of the greatest implementations into a game of this kind. The idea of facing different bosses and enemies in different situations on every playthrough sounds incredible, and like i said I hope it works as well as it sounds.

There is much more to this game then I have just said, so to get the full information, watch this 8 minute demo which was published by IGN who also have written a very good article about the game.


Thanks again for reading



"A real brawl doesn't begin until you've got your back to a wall!"
—Kanji Tatsumi, Persona 4 Golden