Tuesday, 28 January 2014

Bioshock Infinite: Burial at Sea Episode 2 Trailer

Bioshock Infinite: Burial at Sea Episode 2 First Look

After a rather disappointing first episode to this Bioshock Infinite single player DLC, one can only wonder and hope that Mr Ken Levine has something special in store for us with the second episode. And now there is an trailer peeking at what lies in store.

The trailer opens with Elizabeth waking up from the events that concluded episode 1. 
As we had been told before, you do control Elizabeth in this episode, and not Booker. Although from the trailer it looks like we can still hear Troy Baker's lovely voice every now and then.
So.. SPOILERS ---
Booker definitely is dead. Or well the Booker from Burial at Sea, and in an interesting turn of events, Atlas (The Irish baddie from Bioshock 1) has got Elizabeth captured and is about to kill her with his splicer mates.

Elizabeth doesn't really know what to say, so luckily there is another version of Booker sat on a chair with a guitar telling Elizabeth what to say to bargain with Atlas.
Now I wont go into the conversation, because I will just post the trailer on this article, but what i will say is so far it looks good.
Hopefully the reintroduction of Atlas will give the second episode a nice sense of atmosphere and survival that the first game had, and I am pretty excited to play as Elizabeth.
Also maybe this means that you will be alone as Elizabeth without an AI partner that Elizabeth is to Booker, this could again bring back the sense of survival and difficulty that made Bioshock 1 so tense and terrifying.

So I do have my hopes up, however i did also for the first episode, so I am excited, but also nervous! So far there are alot of unexplained things so in that respect I am excited.

Release date is still Coming Soon, however I predict possibly an early March release.

Here is the debut trailer, shared from Machinma's Youtube channel:

Watch this space for the review of this (whenever it is released), and also coming up soon will be a review of FF13 Lightning Returns, and The Wolf Among Us, Episode 2.

Thanks for reading

Thursday, 23 January 2014

First look at Middle Earth: Shadows of Mordor

Firstly I would like to apologize for my lack of content recently, I have been very busy, and there hasn't been a huge amount of games released to review.

Middle Earth: Shadows of Mordor

Middle Earth: Shadows of Mordor is an upcoming game from the partnership of Monolith and WB Games, the guys behind the Fear series, and more relevantly Guardians of Middle Earth.
In this game you control a Raith/Human man thing, who looks like a mixture between Solomon Kane and Geralt from the whitcher.

I believe the story is set in between The Hobbit and Lord of the Rings, and is about Sauron returning to annoy everyone by taking back The Black Gate.
Talion is a guard of the black gate and is also a Ranger of Gondor, so as you can imagine he gets caught up in all this polava and is killed along with everyone else stupid enough to fight Sauron. However, Talion is saved from death from a mysterious Spirit person which also gives him the Wraith powers.

The game itself is being released on X360, Xbox One, PS3, PS4 and PC, with a release date still not confirmed. From the gameplay demo, on first impressions it looks great, the world seems open and the style looks very fitting and stunning at the same time. 
The combat looks good, it is similar to Assassins Creed or Batman Arkham City, in the way you attack and counter when the funny logo pops above an enemies head.

Now here is the groundbreaking, interesting game mechanic, which I hope to God works as well as it sounds.
When you fight enemies, some may flee. When that enemy flees he may rank up in the armies of Mordor.
Now this means that this enemy out hundreds and hundreds of different possible enemies will change appearance as they rank up, (New armour) or they might get a new job, as shown in the demo.
Also if you hurt the enemy in one way or another, but do not kill them, they will most likely still have that injury the next time you meet them.
Now im finding it very hard to explain this game mechanic, but to me, if it works, it could be one of the greatest implementations into a game of this kind. The idea of facing different bosses and enemies in different situations on every playthrough sounds incredible, and like i said I hope it works as well as it sounds.

There is much more to this game then I have just said, so to get the full information, watch this 8 minute demo which was published by IGN who also have written a very good article about the game.


Thanks again for reading



"A real brawl doesn't begin until you've got your back to a wall!"
—Kanji Tatsumi, Persona 4 Golden