UNDERSTAND THIS IS A BETA AND IS NOT A FINISHED PRODUCT. PLEASE DO NOT SEND YOUR TEARS TO ME. THANKS.
My reviews are split into 3 sections that are rated out of 10, CONCEPT (The aim/idea/plot of the game), VISUALS (What the game looks like), GAMEPLAY (How the game plays and how fun it is).
Here it is guys, the first taste of DICE's highly anticipated Star Wars Battlefront is here in the form of an online BETA. The BETA was released yesterday (08/10/15) and battlefront fever is force gripping the nation.
The Star Wars Battlefront BETA is available for free on Playstation 4 and Xbox One. It is also available for PC via Origin, but Origin is disgusting so we won't dwell on that.
The Star Wars Battlefront BETA is available for free on Playstation 4 and Xbox One. It is also available for PC via Origin, but Origin is disgusting so we won't dwell on that.
Concept
So this is how things go down. The BETA consists of 2 Multiplayer game modes and 1 co operative game mode which can be played with a friend offline or online, or a stranger online, hopefully not offline.
For the concept section I shall discuss what the premise for each of these modes are, and whether the basic premise works and/or is good.
So firstly we have two multiplayer modes, these are Dropzone and Walker Assault.
Dropzone is an 8 vs 8 territory control game mode, which concentrates on fast paced action, where both sides battle to see who can arrive at the drop zone of some escape pods first, to then claim and defend it until you receive a point.
Dropzone is by far my favourite of the two, it is a really simple game mode, with no complicated shit and an extremely prominent competitive nature about it. I think the fact that it isn't bloated with multiple objectives and unnecessary attempts at incorporating some sort of story into it, actually really fleshes out the competitiveness of the game mode.
Dropzone is an 8 vs 8 territory control game mode, which concentrates on fast paced action, where both sides battle to see who can arrive at the drop zone of some escape pods first, to then claim and defend it until you receive a point.
Dropzone is by far my favourite of the two, it is a really simple game mode, with no complicated shit and an extremely prominent competitive nature about it. I think the fact that it isn't bloated with multiple objectives and unnecessary attempts at incorporating some sort of story into it, actually really fleshes out the competitiveness of the game mode.
Walker Assault is a 20 vs 20 large scale battle, where the empire side must stop the rebels from activating their uplinks which allows Y wings to bomb their AT-AT's.
Mostly down to gameplay reasons, I dislike this game mode, but in terms of its concept its a really cool idea. Plus all of the nostalgic Star Wars feels are there in force (No pun intended).
The Co-op mode is simply a wave after wave thingy, where you and another must eliminate all enemies in waves that get harder and harder.
The premise is very unoriginal, and doesn't really have anything special really to offer. Probably because you only play a handful of waves before your kicked out (which is fair enough).
Mostly down to gameplay reasons, I dislike this game mode, but in terms of its concept its a really cool idea. Plus all of the nostalgic Star Wars feels are there in force (No pun intended).
The premise is very unoriginal, and doesn't really have anything special really to offer. Probably because you only play a handful of waves before your kicked out (which is fair enough).
Overall the concepts of the modes in the BETA are strong and well thought out, even if a little un original in some instances.
Visuals
The much loved visual aspect of Star Wars has been absolutely nailed by DICE. They have truly captured the style of the original trilogy in such a breathtakingly superb way.
Everything Is respectfully crafted, with absolutely nothing out of place. You literally could be watching The Empire Strikes Back.
Not only have the Star Wars visuals been aced, but the game itself looks fantastic. With immensely polished animations, beautiful environmental and special effects, seamless perspective changes and probably the best visuals in any game. Please remember also, I am talking about a BETA here, so it can only get better than this, and it only has itself to beat because it looks stunning.
Everything Is respectfully crafted, with absolutely nothing out of place. You literally could be watching The Empire Strikes Back.
Not only have the Star Wars visuals been aced, but the game itself looks fantastic. With immensely polished animations, beautiful environmental and special effects, seamless perspective changes and probably the best visuals in any game. Please remember also, I am talking about a BETA here, so it can only get better than this, and it only has itself to beat because it looks stunning.
Gameplay
So here's the section that has had people worrying.
Is it going to be a re skin of Battlefield 4? is it going to be a piece of trash like Hardline? is it going to feel too much like Call of Duty?
Well Star Wars Battlefront certainly does feel like another game in its genre, but its none of these.
Star Wars Battlefront feels like Star Wars Battlefront.
Just from playing the BETA, I can straight away feel that high octane, objective based gameplay that the whole world fell in love with. No longer will you be worrying about your K/D, and no longer will you be going for those long range shots for your shitty Youtube montages.
DICE welcomes back the now old school idea of complete team objective gameplay, and mixes it with a fantastically polished Frostbite engine.
Is it going to be a re skin of Battlefield 4? is it going to be a piece of trash like Hardline? is it going to feel too much like Call of Duty?
Well Star Wars Battlefront certainly does feel like another game in its genre, but its none of these.
Star Wars Battlefront feels like Star Wars Battlefront.
Just from playing the BETA, I can straight away feel that high octane, objective based gameplay that the whole world fell in love with. No longer will you be worrying about your K/D, and no longer will you be going for those long range shots for your shitty Youtube montages.
DICE welcomes back the now old school idea of complete team objective gameplay, and mixes it with a fantastically polished Frostbite engine.
Although the game does have this brilliantly fun gameplay that is truly faithful to the Battlefront series, there are some problems with the game modes.

Firstly when playing as the Rebels in Walker Assault, you really cant help but feel that the odds really are stacked against you. Its true that they should be, no doubt, however when playing a multiplayer game, balancing is key, and it does seem like it needs a bit of tweaking.
I also found that I had no idea what I was doing during this game mode, which obviously could be me being stupid, however I actually think its simply down to the game mode not really being explained well enough.
Also, as with most DICE games. Spawn placement is a problem. Spawning on partners is not limited to combat areas, and the normal spawn is random and messy in places.
All fixable though.
Aside from the inevitable problems which will surely be sorted come November, Battlefront's BETA soars in the gameplay section, making the 12th October seem far far away for all of us.
As always thanks for reading.
As always thanks for reading.
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